domingo, 26 de agosto de 2007

My Portuguese Teacher (v1.0)

This is my first application for the PSP and what it does is teach you how to speak portuguese!! I tried to come up with something different so i coded it!!!

As of right now it has the following features:

10 lessons
Words with sound for correct pronunciation

Lesson 1 - Personal Pronouns
Lesson 2 - Possessive Pronouns
Lesson 3 - Colors
Lesson 4 - Animals
Lesson 5 - Family
Lesson 6 - Common Places
Lesson 7 - Fruits
Lesson 8 - Kitchen Appliances and Objects
Lesson 9 - Living Room Electronics and Objects
Lesson 10 - Transportation Vehicles

This application was designed to help you actually learn the basics of another language, Portuguese in this case!! Thanks alot.

Screen:


>>> DOWNLOAD <<<

Times of War (v4.0)

MadCupid and the DevInside team (Dead Angel and RichardV) have released Times of War v4.0, an update to the shooter game which they last showed off in July. For those who haven't heard of it, the homebrew game is a straightforward airplane a shooting game, where you have to take on a multitude of enemy jets across 14 levels.

This latest version of the game has been translated into multiple languages, so there's no excuse to not try it out. In any case, here's the changelog for the game:

* Game is now multilingual (English, Portuguese, Spanish and French) Note: still working on Spanish and French
* Changed a lot of codes and cleaned up some too.
* Fixed more reported bugs!

As with all homebrew, please make sure you check the readme for more information on installing and playing the game. Furthermore, if you like what you've played, you can vote for it over at NeoFlash's Summer Coding Competition forums.

Screens:



>>> DOWNLOAD <<<

Times of War (v3.0)



Change log in TIMES OF WAR (v3.0)
  • Added the Game Tutorial (under options)
  • The plane now performs a flip when you use a "Special"
  • New eboot image
  • Fixed alot of small bugs and made small changes(too many to mention)
  • Fixed a loading problem from the save/load menu
  • Added "LOADING" to all screens that needed it
  • Fixed another bug in the "Manage higscores" screen(it would freeze sometimes)
  • You can now skip the intro (just press start)
  • Added some more sounds
  • Cleaned up some code
>>> DOWNLOAD <<<

Times of War (v2.0)

We first introduced you to the PSP homebrew game Times of War last week, now the DevInside Team composed of Madcupid, Dead Angel, and RichardV have released v2.0 of the shoot-em up game. Just in case you have no idea what we are talking about, Times of War tasks you to pilot an F-15 and shoot down the enemy fighter planes in the quest of getting past 14 levels.

The devs mentioned that v2.0 isn't a big update, but it is still a very important one because now, the game plays flawlessly. Here's Times of War v2.0's changelog.

Changelog:

* Killed a mean bug that was making the game freeze right after the intro
* Fixed the load (you were able to load to level 1 even when slot was empty)
* Deleted some unecessary images(now file is smaller)
* Added a couple more of screen directions to pause and save/load menus)
* and some other small stuff...

Screen:












>>> DOWNLOAD <<<

Times of War (v0.1)

Hey everyone!!! I'm really proud to announce my second game coded(the first one was Pro Foosball, which will be updated soon) and the first DevInside Team Project.
Please READ this whole post before posting!!!
First, what is T.O.W.? It's a shooter wherein you fly an F-15 to take down the enemies for avengence(see story).
Well, before any comments, let me explain something real quick. The idea of the game came up in a conversation between me and RichardV, which was to make a game not too complex in game play, but rather, something simple and classic looking sort of like Space Invaders, River Raid, or Galaga where all you do is just shoot the enemies down( i mean, no different weapons, or different things popping up on the screen like speed-up items, bonuses and stuff). So, the game is that!!! However, it does have a lot of different things though. Here's

what's in T.O.W. v0.1:

*Diagonal Scrolling (we though it'd be different homebrew wise)
*Story (interesting in our opinion)
*14 Levels (meaning 14 different backgrounds)
*1 Recovery Level (where you have a chance to go back to the game if all lives were lost)
*19 different types of enemies( maybe more coming)
*Highscore/
*Save/load/delete files (invented a new code for that, i think)
*Extra lives every 25000 points
*Extra special(bomb) every 15000 points
*Final grade from "F" to "A+++" (total of 15)
*Take a screenshot of highscore screen, gameplay(any level) and final results screen(total kills, final score, final grade and more)

-- the game looks like this
--menu
STORY MODE
NEW GAME
LOAD GAME (3 slots)
TRAINING MODE
CHOOSE A LEVEL ( practive to get better)
OPTIONS
MANAGE HIGHSCORES ( reset highscores [8])
MANAGE FILES (delete saved games)
GAME TUTORIAL (explains the whole game, tips)
CONTROLS (you all know this)
CREDITS (and this too)
MUSIC VOLUME (choose from 1 to 5)
EXIT

--game
D-PAD or ANALOG - Move around
SQUARE - Shoot
CIRCLE - Special (bomb will explode every enemy)
TRIANGLE - Take a screenshot
CROSS - Not used (yet, it might be though)
SELECT - Save/Load Menu
START - Pause Menu (resume game, Music on or off, quit)
L - Decrease speed
R - Increase speed

-- levels

LEVEL 1 - AREA 51 (easiest one, obviously)
LEVEL 2 - THE RED CANYON
LEVEL 3 - THE RAIND FOREST
LEVEL 4 - THE ROCK BOTTOM
LEVEL 5 - BRICK CITY
LEVEL 6 - THE SNOW-COVERED PARADISE
LEVEL 7 - THE GREY SEA ( the shortest one)
LEVEL 8 - THE DEEP WATERS
LEVEL 9 - HIGH SKIES
LEVEL 10 - THE MATRIX (my favorite)
LEVEL 11 - THE 4TH DIMENSION
LEVEL 12 - THE DREAM GALAXY (the hardest one after last)
LEVEL 13 - THE FIRE PIT
LEVEL 14 - THE INFERNO (last one)
RECOVERY LEVEL - THE BLUE SCREEN OF DEATH

-- and more...

I put a lot of work into this but there still mey be bugs i'm not aware of so i would appreciate it if you guys could try it out and report the bugs you find for it's only v0.1.

As of now i'm working on:

-Game Tutorial (not in this version yet)
-Different enemy movement (only changed a few levels)
-Bosses at the end of some levels
-A nice story ending when game is finished
-Bugs (if any found)
-More sounds and music, art and grafx, and eboot(add another image)
-New credits screen
-other improvements and more...

The game is not really hard, i finished it on my first attemp through the whole thing!!! It will get harder in the next versions. I would say the code was 100% original but i did use the bullet system (from Evilmana,not sure who actually wrote it) and the centeredText function( also from Evilmana and thanks to them). Other than that i created a lot of stuff like the save and load codes, extra lives, how to "dribble" the dofiles, bla bla bla...thanks in advance to everyone who will download it and to Dead Angel and RichardV (DevInside) who helped me get through this!!!

Video:
http://www.youtube.com/watch?v=abgHYBUrse4

Screens:



>>> DOWNLOAD <<<

sábado, 25 de agosto de 2007

ProFoosball (v0.1)

Pro Foosball was my first project for the PSP console! You can choose Your team from 12 different countries. The game has different moves where you can get used to onde you've played it a few times.
Foosball, for those who dont know is basically table soccer and Pro Foosball is just the same. Some of the controls are:

Cross - Control ball
Triangle - pass ball
square - whip shot


circle - whip shot2
L - switch handle(to left)
R - switch handle(to right)

check out the Tips in the Options menu for more moves!!!

Video:
http://www.youtube.com/watch?v=ws0DdNXb97U

Screens:




>>> DOWNLOAD <<<